JF

James Field

Guest Lecturer at Georgia Institute of Technology

Atlanta, Georgia

Overview 

James Field is a seasoned Service Design professional with a Master's Degree from Georgia Institute of Technology and extensive experience at Ferguson Enterprises as a Senior Manager in Customer Journey Mapping & Design. He has also worked as an Innovation Manager and Service Design Lead, showcasing expertise in User Experience and Human Computer Interaction. Currently based in Atlanta, Georgia, James Field's career highlights include leading corporate venture business development initiatives and serving as a Director of Experience Design at InReality, LLC, demonstrating a strong background in strategic business development and service design.

Work Experience 

  • Senior Manager, Customer Journey Mapping & Design

    2022 - Current

  • Corporate Venture Business Development Manager

    2022 - 2022

    Using a Service Design approach to lead strategic investment portfolio activities. Deliver innovation through ‘end-to-end investing’ to ensure strategic impact and financial performance. Focused on: + Contractor Efficiency + Construction Evolution + Environmental Impact

  • Innovation Manager, Service Design Lead

    2019 - 2022

    + Activating innovation by aligning resources and partners around user needs + Conducting generative research to introduce empathy into operational decisions + Empowering organizational change through collaborative co-creation + Organizing lean in-market minimum viable testing to deliver rapid implementation

  • Director, Experience Design

    2017 - 2019

    + Enhancing research processes to uncover actionable insights to iterate product strategy + Establishing design thinking with technical teams to continually innovate internal processes + Cultivating relationships with clients through analytics driven service design + Working with exec team on strategy, organizational design, and product development + Enabling delivery and optimization of in-venue experiences across multiple touchpoints + Ongoing agile design and development of enterprise analytics products

  • Experience Designer

    2016 - 2017

    + Strategic visual communications created in collaboration with physical and digital teams + Created, developed, implemented new brand guidelines across print and digital platforms + Worked collaboratively with engineers, designers, developers, and project managers + Conducted human-centered research applying design thinking and service design techniques

InReality is a solution-as-a-service company.

Raised $2,710,000.00 from Keiretsu Capital.

  • Visual Design and User Experience Design Consultant

    2015 - 2016

    + Defined, delivered, and managed creative direction through user research and brand insights + Further expanded project stories into physical and digital retail environments + Worked closely with stakeholders to map customer journeys and translate into user stories + Collaborated with and supported digital development teams to realize viable solutions

  • Graphic Designer

    2013 - 2015

    + Developed and implemented a lean design approach to enable close to market offerings + Engaged the competitive youth market with thorough application of research and insights + Established a meaningful and consistent visual presence for new product types + Directed assistant designers and freelancers alongside fulfilling design responsibilities

  • Design Consultant

    2011 - 2012

    + Provided professional design services covering print, promotional, and digital design + Confidently fulfilled client briefs producing brand-aligned outcomes across multiple mediums + Reliably delivered results after quickly understanding business development needs + Maintained fluid communication with all parties to exceed expectations on time and to budget

  • Graphic Design & Business Development

    2010 - 2011

    + Proficiently engaged in a broad range of roles and responsibilities at this startup + Employed both creative and business skills to contribute to all areas of a growing business + Progressed product offering and expanded retail customer base + Reconsidered and improved processes through introduction of new strategies

  • Graphic Designer

    2008 - 2009

    + Advanced from intern through assistant position to full designer at Reebok’s Europe HQ + Translated high level concepts into commercial outcomes for diverse market segments + Actively led the creative process working with product marketing and development teams

  • Assistant Graphic Designer

    2007 - 2008

Reebok is an online shopping portal that offers wholesale and retail sporting goods.

  • Graphic Design Intern

    2005 - 2006

    + Designed a range of t-shirts for Race for Life, a high profile women’s charity run + Created performance elements for Wales Rugby team kit used at the 2007 Rugby World Cup + Synthesized trend research to support visual direction

Reebok is an online shopping portal that offers wholesale and retail sporting goods.

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