James Kelm
Chief Product Officer at Nextdoor
James Kelm
Chief Product Officer at Nextdoor
San Francisco, California
Overview
Work Experience
Chief Product Officer
2023 - Current
I lead the cross-functional organization at Nextdoor responsible for product, design, and research.
Head of Revenue Product
2022 - 2023
Our cross-functional revenue product organization executed a roadmap that included: • Launching Nextdoor Ads Manager, a self-service campaign manager for marketers of all sizes • Launching our proprietary Nextdoor Ad Server (NAS), and migrating advertiser budgets off Google Ads Manager to NAS, driving improved performace without adverse revenue impact • Launching additional first and third party measurement capabilities • Launching support for third party brand safety solutions
Vice President Of Product Management
2022 - 2022
Partnered with engineering, design, research, data science, and commercial teams to build out Twitter's offerings for businesses, self service revenue products, ads workflows, ads API, and shopping.
Senior Director of Product Management
2019 - 2021
Director of Product Management
2017 - 2019
Senior Director of Product Management, Flurry Analytics & Yahoo App Publishing
2014 - 2017
• Launched Flurry Crash Analytics 2.0, revenue analytics, and new developer onboarding/integration workflow • Built and managed the product team responsible for native ads syndication • Scaled native ads syndication business from $0 to hundreds of millions run rate • Launched Yahoo App Publishing, offering Gemini native ads (display and video) for app developers via the Flurry SDK. • Launched Gemini native ads syndication on mobile and desktop web, scaled business to a nine figure run rate. • Launched Gemini native video ads for publishers. • Launched tumblr In App Sharing, scaled to hundreds of developers and millions of user interactions.
COO & Co-Founder
2012 - 2014
• Scaled team from founders to twenty-three • Recruited and managed a studio of engineers, QA, and creative contributors to design and launch Tank Nation, a iOS action/strategy game. Apple featured Tank Nation worldwide in the App Store at launch. • Launched features and events to reactivate 250k+ players post-launch, boost retention, usage, and monetization.
Senior Producer -> Director of Product
2012 - 2012
• Founded and built a second internal studio for casino space • Managed a team of eight • Designed and produced Jackpot Slots, one of the top twenty grossing free-to-play games on Android • Funzio was acquired by GREE in 2012 in a $210 million deal
Product Manager
2006 - 2010
My projects focused on mobile, advertising, shopping, mobile commerce, and payments. AdSense for Mobile Applications, Product Lead • Built and scaled business from early closed beta to $400m run rate, 1000+ developers • Launched new ad formats, new ad targeting mechanisms, and AdSense UI integration Commerce • Designed and launched the original Gmail Payments in a regulator-approved internal dogfood trial to 8000 Googlers in NY and CA • PM lead for domestic money transmitter license applications • Numerous internationalization features and frameworks for payments-related applications
Product Manager, Internet Campaign
2008 - 2008
• Designed and launched new campaign website in 96 hours. Tailored UX for multiple audiences: undecided voters, base, and donors. Site reached 1m+ unique visitors and raised $5m+ in donations. • Developed online tools enabling field operations to sign-up and organize volunteers • Created online applications for 500k+ voter touches
Product Planner
2004 - 2005
Senior worldwide product planner for the iBook, the popular white consumer laptop line that was Apple's highest volume CPU offering at the time.
Program Manager
2004 - 2004
Software Engineer
2000 - 2004
Software engineering and program management roles in the Solaris organization.
Education
BS
1997 - 2000