Lior Shiff
Founder of Tripledot Studios
Lior Shiff
Founder of Tripledot Studios
Greater London, England
Overview
Work Experience
Co-Founder and CEO
2017 - Current
We develop amazing mobile games and always looking for world class talent. Best Developer Award at the 2023 Pocket Gamer Mobile Games Awards (4/23) Tripledot Studios has been named the fastest-growing company in Europe by the Financial Times (3/23) Winner of the Deloitte #UKFast50 awards (11/22) Tripledot Studios is the third-fastest growing private company in the UK – FEBE (6/22) Won the PWC tech growth business of the year award (11/21)
Co-Founder and Chairman
2016
On The Spot Development is a boutique software development company based out of London, Warsaw and Minsk.
Investor and Advisor
2009
I enjoy supporting other entrepreneurs and always interested in getting involved with great teams trying to address a big market. Current and past portfolio companies include: - Crossrider (LON: CROS): Seed Investor and Advisor. Cross-browser browser extension technology. Was acquired for 19X total money raised and is now publicly traded. - The Gift Project: Advisor. Enabling group-buying for e-commerce sites. The company was acquired by eBay (NASDAQ:EBAY). - Moon Active: Seed Investor and Advisor. A mobile games developer. - Shopic: Seed Investor. Deliver online shopping experience in brick & mortar stores using mobile devices. - Yellowstripe Resources: Seed Investor. Mill ball Manufacturing using Recycled Steel in Zambia. - Banyan: Seed Investor. Accelerating IT Operations with Containers. - Soomla: Board member, advisor, and Investor. An advertising analytics company for mobile apps. Sold to ironSource (now part of Unity NYSE: U). - VoyaJoy: Seed Investor. Tech-driven short-term rental management. - Aquant.io: Seed Investor. An enterprise-class end-to-end SaaS solution for Service Lifecycle Optimization - James: Seed Investor. Credit risk based on AI - bringing the best of data science to every risk department. Sold to Google (NASDAQ: GOOGL) - Bookaway: Seed Investor. Simplifying ground travel booking worldwide. - Gigantic/Clawee Seed Investor. Mobile game with real claw machines - ShardX: Seed Investor and Advisor. An innovative de-centralized exchange for digital assets. Sold to Gemini - Immersive Gamebox: Seed Investor. Bringing people together through shared play. - Monolith AI: Seed Investor. a Deep Tech company reinventing the way products are engineered using AI. - Klever: next-gen e-commerce platform.
Co-Founder and Director
2018 - 2021
Unique technology to create lightweight gaming experiences for users, by converting Unity games to HTML5 for messenger games and playable ads. [Acquired by ironSource]
Co-Founder and Managing Director
2013 - 2015
Product Madness is a leading developer and publisher of social and mobile casino game. It has offices in SF, Vegas, Austin, London and Minsk. More than 1,500,000 people play a Product Madness game every day across all major mobile and social platforms. During my time as Managing Director I helped grow the company’s revenues 15 times in 3 years to a run-rate of just under $200mm with meaningful EBIT margins. The challenge was doing that while managing a staff of 170 people across five locations – SF, London, Vegas, Austin, Minsk (Belarus) and maintaining a great, fun and productive culture. In addition, we managed to successfully transitioned the company from 98% Facebook driven revenues to a mobile driven company when most of its revenues are generated from mobile platforms. The company's leading product - ‘Heart of Vegas™’ is the 7th top grossing game in Facebook, regularly #1 top grossing in Australia (iPhone, iPad and Google Play), regularly top 15 gross in US iPad, and top 30 grossing in the US on both iPhone and Google Play.
Co-Founder and CEO
2007 - 2012
Led the company from a bootstrapped company to a profitable 8 digits//year business. Headed a staff of 30 across 3 locations – SF, London, Minsk (Belarus). I managed the company’s development efforts, including tech stack and architectural decisions in addition to driving all significant partnerships and business development activities for the company. Directed the company’s strategy, including focus on social casino (2010) and the move towards mobile (2012). In 2009 opened the company’s London office and built it into the company’s biggest office. I initiated a successful competitive sale process, leading to the company’s successful sale to a strategic buyer (Aristocrat ASX:ALL) at the end of 2012.
Summer Associate
2006 - 2006
Head of Department
2003 - 2005
Managed five R&D teams and 20+ projects in the fields of software, telecommunication and Internet. Directed a multidisciplinary team of 40 engineers, physicists, mathematicians, programmers and technicians. Coordinated collaboration with Navy and Air Force Intelligence for the entire Technology Center.
Team Manager
1998 - 2003
Won the Chief of Intelligence "Creative Thinking and Intelligence Contribution" award, the most prestigious annual award in the Intelligence Corps given to the top two technology projects in the Corps. Awarded two "Source of Life" awards, the unit’s annual award, for developing life-saving systems.