NF

Nicholas Francis

Founder of framebunker

Copenhagen, Capital Region of Denmark

Overview

Work Experience

  • Co-founder

    2013 - Current

  • Chief Creative Officer & Founder

    2003 - 2013

    Designing and implementing the core user experience, user interactions, key barnding and graphic user interface of the Unity 3D next generation game-development application.

  • Game Director

    2005 - 2007

    Director of Serious Games first production, designing the core game play mechanics. Wished to make serious games break out of the edutainment-slum, using a new approach to computer-assisted learning. The game is set in the Israel Palestine conflict and has the last 40 years of struggle as its backdrop.

  • Owner and Graphics Programmer

    2002 - 2005

    Designed and implemented the graphic parts of the Unity next-generation game engine...

  • Executive Producer

    2004 - 2004

    Did all high-level design decisions, project management & scheduling for OverTheEdge's casual game, GooBall. Maintained a grueling 4-month production cycle, so the game was released (almost) on time, gaining an average review score of 85% in leading MAC magazines

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