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Tuomas Artman

Founder of Linear

Helsinki, Uusimaa

Overview 

Tuomas Artman is the Co-Founder of Linear, a company specializing in mobile applications and user experience design. With a background as a Senior Staff Engineer at Uber and experience as a Sr. Manager of Engineering at Groupon, Tuomas has a proven track record of success in leading and developing innovative tech solutions across various industries.

Work Experience 

  • Co-Founder

    2019 - Current

    Linear lets you manage software development and track bugs. Linear's streamlined design is built for speed and efficiency — helping high performing teams accomplish great things.

Linear allows users to manage software development and track bugs.

Raised $52,200,000.00 from Riku Mäkelä, Kenneth Auchenberg, Akash Garg, Lee Robinson, Jorn van Dijk, Kristo Ovaska, Anthony Guo, Anssi Rusi, Illusian Founder Office and Claire Hughes Johnson.

  • Senior Staff Engineer

    2017 - 2019

    Helped scale mobile engineering from 15 engineers to 400.

  • Engineering Manager

    2014 - 2017

Uber develops, markets, and operates a ride-sharing mobile application that allows consumers to submit a trip request.

Raised $30,212,450,000.00 from PayPal.

  • Sr. Manager, Engineering

    2012 - 2014

    Breadcrumb Pro iOS client & multi-client synchronization server team & technology lead. Managing, architecting, designing and developing Point of Sale products utilizing Objective-C, Node and Ruby. My work has resulted in a number of patent applications in the space of presence detection, CRM and mobile payments solutions.

Groupon is a deal-of-the-day website that offers discounted gift certificates usable at local or national companies.

Raised $1,387,000,000.00 from MIG Capital, RTP Global and Atairos.

  • Group CTO

    2011 - 2012

    Architecting, developing and implementing a unified, realtime, distributed games technology platform and web portal serving our 40 million registered users that enabled rapid development of new massively multiplayer online game titles utilizing automatic state synchronization across all connected game clients. Building processes, lead development of awesome MMOG's for the kids online market and managing our 60+ technologists. Technologies used include Node, MongoDB, C#, C++, MySQL, Flash, Unity3D, HTML and CSS.

  • Founder

    2010 - 2012

    Designing & developing iPhone applications and games, providing technology consultation services. Acquired by Groupon.

  • Chief Engineer & Product owner

    2010 - 2011

    Product Owner and Chief Engineer on Sofanatics.com, a social sports event hub that was a bit ahead of it's time, unfortunately. Working with a number of technologies ranging from custom Java servers to deliver realtime match statistics, user interaction and sentiment analysis to Flash to deliver a unique user experience for people who want to enjoy a real live sports event on TV while joining and interacting with friends and the rest of the world online. Technologies used include Amazon AWS controlled by RightScale for scaleable hosting, LAMP for the website, HTML5, Flash and Flex for clients binaries, as custom Java server for real-time data and Wowza Media servers for distribution of real-time data and media.

  • Co-Founder, CEO

    2009 - 2010

    Supervised the efforts to raise capital and gain new customers for our TrunkTech MMOG technology platform. Designed the framework for the technology that enabled designers, not developers, to create compelling, state-of-the-art virtual worlds and related gaming experiences. Developed the front-end Flash client, client frameworks, 3D engine and designer toolkit with which world maps, items, characters, dialog, behaviours, missions, mini-games, achievements, shops, in-world navigation and character progression were built and designed and developed the network model with which development time of synchronized world objects and their behaviour was cut down into hours instead of weeks. Technologies used include Java on the backend with our proprietary AS3 compiler, Flash on the front-end, Flex for tooling, Adyen for subscriptions, Crisp for chat filtering and player threat analysis and a LAMP stack for web front-ends.

  • Co-Founder, CTO

    2000 - 2009

    Co-founding the company, acting as a board member, leading, managing and growing its technical competence team, managing projects, doing sales, building frameworks and tools. Designing and developing unique user experiences for a range of great clients and projects ranging from interactive marketing to RIA's and mobile applications. Winning truckloads of awards, including being chosen as Scandinavia's most creative agency in 2006.

  • Senior Developer

    2000 - 2000

    Developing some cool prototypes and getting Razorfish to jump onto the rich media bandwagon.

  • Director of Development

    1996 - 2000

    Development for mainly CD-ROM based projects and products. Created a framework that removed all need for programming even on complex interactive multimedia presentations. Won truck-loads of awards.

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